Patch Notes thus far


The second half of the game is under way~

I thought I'd share the patch notes the live game has received since the end of the game jam!

1.4

Split resolution and refresh rate selections.

Fixed system not showing on ‘esc’/’start button’

Upgraded to Unity 2022 in order to support mobile keyboard.

1.3

Simplified log from being able to recall dialogue to just a history of dialogue in a scroll window.

Added anonymous analytics that tells us which dialogue options players choose.

Disable resolution selection for browser version

Allow users to close the text log

Browser version: Clicking the Hide button doesn't hide the UI. Clicking the text does. Fixed.

1.2

Added Webgl build

1.1

Added Studio Suzumi jingle to splashscreen.

Added menu navigation with a controller.

Auto was playing even when choosing your auto speed. Fixed.

Fixed many issues where quitting and reloading during the non-linear section would not save progress with characters.

1.0

Initial release!

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